AI Insights · Timothy · July 2022
Top 5 Trivia Games Performance in Oceania Q2 2022
Discover the performance trends of the top 5 trivia games on a unified platform in Oceania during Q2 2022, with insights on downloads, revenue, and active users.
In Q2 2022, the top 5 trivia games in Oceania displayed diverse performance trends across weekly downloads, revenue, and active users. Data sourced from Sensor Tower reveals the following insights:
Text or Die from Rollic Games saw weekly downloads peak at around 30K in mid-April and then stabilize between 14K and 19K for the rest of the quarter. Weekly revenue experienced a slight fluctuation, with a high of approximately $539 in mid-April, eventually settling around $292 by the end of June. Active users showed a similar trend, peaking at about 82K in April and maintaining around 52K to 57K towards the end of the quarter.
Trivia Star: Trivia Games Quiz from Super Lucky Games LLC exhibited a steady increase in weekly downloads, reaching a peak of over 20K in mid-June. Weekly revenue varied slightly, hitting a maximum of approximately $2.9K in late April and stabilizing around $2.3K by the end of June. Active users followed an upward trend, starting at around 38K in late March and peaking at about 67K in mid-June.
Kahoot! Play & Create Quizzes from Kahoot ASA showed consistent weekly download numbers, fluctuating between 7K and 13K throughout the quarter. Weekly revenue saw a peak of approximately $4.3K in late May. Active users remained steady, with numbers hovering around 30K to 40K.
Akinator from Elokence experienced varied weekly downloads, starting at around 7K and peaking at 8.7K in early June. Weekly revenue remained relatively stable, with minor fluctuations and a peak of about $416 in early April. Active users saw a peak of approximately 31K in mid-April, followed by a decline to around 24K towards the end of the quarter.
Elevate - Brain Training Games from Elevate, Inc. exhibited a steady increase in weekly downloads, peaking at around 6.9K in late May. Weekly revenue showed significant variation, reaching a high of approximately $28.8K in late May. Active users increased steadily from about 20K in late March to approximately 28K by the end of May.
For more detailed insights and analytics, visit Sensor Tower.